Diagrams
The diagram family: the SVG canvas, the auto-layout modes, and every higher-level shape — graphs, charts, maps, sprites, terminals and wireframes.
This mirrors the nested Diagrams sub-section of the reference. Everything here lives inside a diagram canvas, built from primitive shapes and wired with connections; the layout modes place shapes automatically.
Graphs & flow
Flowcharts, sequence diagrams, state diagrams and trees turn a connection graph into a ranked, routed picture.
Data visualisation
Charts (bar / line / pie) and timelines plot values directly from WCL data.
Grids & sprites
Tilemaps, dopesheets and maps lay out tiled, animated, or pinned content.
Terminal & UI
Terminals render an ANSI grid; wireframes mock up UI with wf_* widgets.