Diagrams

The diagram family: the SVG canvas, the auto-layout modes, and every higher-level shape — graphs, charts, maps, sprites, terminals and wireframes.

This mirrors the nested Diagrams sub-section of the reference. Everything here lives inside a diagram canvas, built from primitive shapes and wired with connections; the layout modes place shapes automatically.

Graphs & flow

Flowcharts, sequence diagrams, state diagrams and trees turn a connection graph into a ranked, routed picture.

Data visualisation

Charts (bar / line / pie) and timelines plot values directly from WCL data.

Grids & sprites

Tilemaps, dopesheets and maps lay out tiled, animated, or pinned content.

Terminal & UI

Terminals render an ANSI grid; wireframes mock up UI with wf_* widgets.